Buyback yield (TTM)
N/A
Shareholder yield (TTM)
N/A
5Y share count change
60.1%
Buyback spend (TTM)
N/A
Cumulative buybacks
$1.05B
Key takeaways
- Diluted share count is up 60.1% over the last ~5 fiscal years — equity issuance and stock-based compensation are outpacing repurchases.
- TTM repurchases used about 0% of free cash flow remaining after dividends.
Dividend & buyback yield over time for Take-Two Interactive Software (TTWO)
Stacked annual yields — buyback yield (TTM cash repurchases ÷ market cap) plus dividend yield from the same fiscal-year-end key-metrics period — show how total cash return per dollar of equity has evolved.
Diluted vs basic shares (annual) for Take-Two Interactive Software (TTWO)
Diluted weighted-average shares are the EPS denominator — a falling count means buybacks are outpacing SBC dilution.
Year-over-year change in diluted shares for Take-Two Interactive Software (TTWO)
Green is fewer shares vs the prior fiscal year (net repurchase); red is growth (dilution). The earliest year shown has no prior year to compare.
Cash buyback spend over time for Take-Two Interactive Software (TTWO)
Latest: $0.00
Overview
The 2026 reading of Take-Two Interactive Software (TTWO) buyback spend is $0.00.
Over 2016–2026 (10 years), Take-Two Interactive Software buyback spend expanded at a -100.0% compound annual rate, with a net decline across the window.
Between 2019 and 2026, Take-Two Interactive Software buyback spend plunged 100.0%, falling from $362.39M to $0.00.
The highest annual buyback spend of $362.39M was reported in 2019. The lowest in the available history was $0.00 in 2000.
Take-Two Interactive Software Buyback Spend 2026: $0.00
Take-Two Interactive Software buyback spend in 2026 was $0.00.
Take-Two Interactive Software Buyback Spend 2025: $0.00
Take-Two Interactive Software buyback spend in 2025 was $0.00.
Take-Two Interactive Software Buyback Spend 2024: $0.00
Take-Two Interactive Software buyback spend in 2024 was $0.00.
Take-Two Interactive Software Buyback Spend 2023: $0.00
Take-Two Interactive Software posted buyback spend of $0.00 in 2023, plunged 100.0% below 2022.
Take-Two Interactive Software Buyback Spend 2022: $200.00M
Take-Two Interactive Software buyback spend in 2022 was $200.00M.
See more financial history for Take-Two Interactive Software (TTWO).
Buyback, SBC & dilution history
Buyback spend, SBC, net dilution effect, and share count.
| 2026 | $0.00 | $305.30M | −$305.30M | — | 0.19B | +5.8% | |
| 2025 | $0.00 | $314.60M | −$314.60M | — | 0.18B | +2.9% | |
| 2024 | $0.00 | $311.20M | −$311.20M | — | 0.17B | +6.4% | |
| 2023 | $0.00 | $327.30M | −$327.30M | — | 0.16B | +36.9% | |
| 2022 | $200.00M | $134.60M | $65.40M | 1.13% | 0.12B | +0.9% | |
| 2021 | $0.00 | $101.80M | −$101.80M | — | 0.12B | +1.4% | |
| 2020 | $0.00 | $257.88M | −$257.88M | — | 0.11B | -0.9% | |
| 2019 | $362.39M | $247.70M | $114.69M | 3.36% | 0.12B | +2.2% | |
| 2018 | $154.79M | $116.35M | $38.44M | 1.40% | 0.11B | +22.1% | |
| 2017 | $0.00 | $81.88M | −$81.88M | — | 0.09B | +10.7% | |
| 2016 | $26.55M | $70.00M | −$43.44M | 0.84% | 0.08B | +3.8% | |
| 2015 | $0.00 | $65.25M | −$65.25M | — | 0.08B | -29.4% | |
| 2014 | $276.84M | $78.12M | $198.72M | 16.39% | 0.11B | +33.1% | |
| 2013 | $0.00 | $35.77M | −$35.77M | — | 0.09B | +2.7% | |
| 2012 | $0.00 | $33.49M | −$33.49M | — | 0.08B | +3.5% | |
| 2011 | $0.00 | $28.77M | −$28.77M | — | 0.08B | +4.8% | |
| 2010 | $0.00 | $25.93M | −$25.93M | — | 0.08B | +1.1% | |
| 2009 | $0.00 | $40.39M | −$40.39M | — | 0.08B | +5.7% | |
| 2008 | $0.00 | $0.00 | $0.00 | — | 0.07B | +10.6% | |
| 2007 | $0.00 | $0.00 | $0.00 | — | 0.06B | -7.0% | |
| 2006 | $24.93M | $0.00 | $24.93M | 1.72% | 0.07B | +0.1% | |
| 2005 | $0.00 | $0.00 | $0.00 | — | 0.07B | +7.7% | |
| 2004 | $0.00 | $0.00 | $0.00 | — | 0.06B | +2.2% | |
| 2003 | $0.00 | $0.00 | $0.00 | — | 0.06B | +27.7% | |
| 2001 | $0.00 | $0.00 | $0.00 | — | 0.06B | +86.6% | |
| 2002 | $0.00 | $0.00 | $0.00 | — | 0.05B | -17.5% | |
| 2000 | $0.00 | $0.00 | $0.00 | — | 0.03B | +25.9% | |
| 1999 | $1.20M | $0.00 | $1.20M | — | 0.03B | +100.1% | |
| 1998 | $700.00K | $0.00 | $700.00K | — | 0.01B | — |
- 2026$0.00
- 2025$0.00
- 2024$0.00
- 2023$0.00
- 2022$200.00M
- 2021$0.00
- 2020$0.00
- 2019$362.39M
- 2018$154.79M
- 2017$0.00
- 2016$26.55M
- 2015$0.00
- 2014$276.84M
- 2013$0.00
- 2012$0.00
- 2011$0.00
- 2010$0.00
- 2009$0.00
- 2008$0.00
- 2007$0.00
- 2006$24.93M
- 2005$0.00
- 2004$0.00
- 2003$0.00
- 2001$0.00
- 2002$0.00
- 2000$0.00
- 1999$1.20M
- 1998$700.00K
Buybacks vs stock-based compensation for Take-Two Interactive Software (TTWO)
Annual cash repurchases set against stock-based compensation. Coverage above 1× means buybacks fully offset the equity dilution from SBC. TTM coverage: 0.00×.
Buybacks vs dividends (share of cash returned) for Take-Two Interactive Software (TTWO)
How Take-Two Interactive Software splits cash returned to shareholders between dividends and buybacks.
Sector peers by buyback spend
Companies in the same sector as Take-Two Interactive Software, ranked by their latest buyback spend.
| $45.71B | |
| $26.25B | |
| $9.97B | |
| $9.13B | |
| $4.50B | |
| $3.50B | |
| $510.99M | |
| $0.00 |
- $45.71B
- $26.25B
- $9.97B
- $9.13B
- $4.50B
- $3.50B
- $510.99M
- $0.00
Buyback capacity (TTM)
Free cash flow minus dividends paid versus actual TTM repurchases — the headroom bar shows how much of post-dividend FCF is still being deployed elsewhere.
Headroom $450.10M (TTM FCF − TTM dividends, clamped at zero).
Frequently asked questions
Data & methodology
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