Take-Two Interactive Software (TTWO) Income Statement Flow — TTM through Q1 2026
Calculated from the four most recent reported quarters, ending (reported ).
Take-Two Interactive Software (TTWO) Revenue by Product Segment — TTM through Q1 2026
Aggregated from the four quarterly disclosures behind this TTM. Minor differences vs the company's annual filing can occur if reported segments changed mid-year.
| Segment | Revenue (USD) | % of total |
|---|---|---|
| Mobile | $3.33B | 50.1% |
| Console | $2.60B | 39% |
| P C And Other Products | $726.10M | 10.9% |
| Total | $6.66B | 100% |
- Mobile$3.33B
- Console$2.60B
- P C And Other Products$726.10M
- Total$6.66B
Take-Two Interactive Software (TTWO) Revenue by Geography — TTM through Q1 2026
Aggregated from the four quarterly disclosures behind this TTM. Minor differences vs the company's annual filing can occur if reported regions changed mid-year.
| Region | Revenue (USD) | % of total |
|---|---|---|
| UNITED STATES | $3.94B | 59.2% |
| Non-US | $2.72B | 40.8% |
| Total | $6.66B | 100% |
- UNITED STATES
- Non-US
- Total
Revenue Breakdown — TTM through Q1 2026
In TTM through Q1 2026, Take-Two Interactive Software (TTWO) reports revenue across 3 operating segments; the largest segment was Mobile at 50.1%, followed by Console (39%) and P C And Other Products (10.9%). Separately, by end-market geography, UNITED STATES accounted for 59.2% of revenue, followed by Non-US (40.8%).
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Take-Two Interactive Software (TTWO) Key Financials
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