NVIDIA (NVDA) Income Statement Flow — TTM through Q2 2026
Calculated from the four most recent reported quarters, ending (reported ).
NVIDIA (NVDA) Revenue by Product Segment — TTM through Q2 2026
Aggregated from the four quarterly disclosures behind this TTM. Minor differences vs the company's annual filing can occur if reported segments changed mid-year.
| Segment | Revenue (USD) | % of total |
|---|---|---|
| Data Center | $229.87B | 90.7% |
| Gaming | $12.28B | 4.8% |
| Edge Computing | $6.37B | 2.5% |
| Pro Viz | $2.68B | 1.1% |
| Automotive | $1.78B | 0.7% |
| OEM & Other | $508.00M | 0.2% |
| Total | $253.49B | 100% |
- Data Center$229.87B
- Gaming$12.28B
- Edge Computing$6.37B
- Pro Viz$2.68B
- Automotive$1.78B
- OEM & Other$508.00M
- Total$253.49B
NVIDIA (NVDA) Revenue by Geography — TTM through Q2 2027
Aggregated from the four quarterly disclosures behind this TTM. Minor differences vs the company's annual filing can occur if reported regions changed mid-year.
| Region | Revenue (USD) | % of total |
|---|---|---|
| UNITED STATES | $192.65B | 70.6% |
| TAIWAN, PROVINCE OF CHINA | $47.19B | 17.3% |
| CHINA | $18.70B | 6.9% |
| SINGAPORE | $10.16B | 3.7% |
| Other Americas | $4.21B | 1.5% |
| Total | $272.92B | 100% |
- UNITED STATES
- TAIWAN, PROVINCE OF CHINA
- CHINA
- SINGAPORE
- Other Americas
- Total
Revenue Breakdown — TTM through Q2 2026
In TTM through Q2 2026, NVIDIA (NVDA) reports revenue across 6 operating segments; the largest segment was Data Center at 90.7%, followed by Gaming (4.8%) and Edge Computing (2.5%). Separately, by end-market geography, UNITED STATES accounted for 70.6% of revenue, followed by TAIWAN, PROVINCE OF CHINA (17.3%) and CHINA (6.9%).
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