Current
6.5×
5-Year Average
5.4×
All-Time High
8.6×
All-Time Low
0.4×
P/S Ratio daily chart for Take-Two Interactive Software (TTWO)
Jul 23, 2021 – Jul 22, 2026 · 1,254 trading days
Historical P/S Ratio for Take-Two Interactive Software (TTWO) from 2002 to 2026
| 2026 | $36.6B | $6.66B | 5.5× | -1.0× | |
| 2025 | $36.6B | $5.63B | 6.5× | +1.7× | |
| 2024 | $25.6B | $5.35B | 4.8× | +1.0× | |
| 2023 | $20.1B | $5.35B | 3.8× | -1.3× | |
| 2022 | $17.7B | $3.5B | 5.1× | -1.0× | |
| 2021 | $20.3B | $3.37B | 6.0× | +1.7× | |
| 2020 | $13.4B | $3.09B | 4.4× | +0.3× | |
| 2019 | $10.8B | $2.67B | 4.0× | -2.1× | |
| 2018 | $11.1B | $1.79B | 6.2× | +2.8× | |
| 2017 | $5.96B | $1.78B | 3.3× | +1.1× | |
| 2016 | $3.15B | $1.41B | 2.2× | +0.3× | |
| 2015 | $2.06B | $1.08B | 1.9× | +1.2× | |
| 2014 | $1.69B | $2.35B | 0.7× | -0.5× | |
| 2013 | $1.49B | $1.21B | 1.2× | -0.3× | |
| 2012 | $1.3B | $826M | 1.6× | +0.5× | |
| 2011 | $1.26B | $1.14B | 1.1× | +0.1× | |
| 2010 | $855M | $870M | 1.0× | +0.3× | |
| 2009 | $695M | $1.08B | 0.6× | -0.9× | |
| 2008 | $1.97B | $1.28B | 1.5× | +0.2× | |
| 2007 | $1.38B | $991M | 1.4× | +0.2× | |
| 2006 | $1.22B | $1.01B | 1.2× | -0.0× | |
| 2005 | $1.65B | $1.32B | 1.2× | -0.1× | |
| 2004 | $1.29B | $956M | 1.3× | +0.4× | |
| 2003 | $928M | $945M | 1.0× | -0.4× | |
| 2002 | $930M | $677M | 1.4× | — |
- 20265.5×
- 20256.5×
- 20244.8×
- 20233.8×
- 20225.1×
- 20216.0×
- 20204.4×
- 20194.0×
- 20186.2×
- 20173.3×
- 20162.2×
- 20151.9×
- 20140.7×
- 20131.2×
- 20121.6×
- 20111.1×
- 20101.0×
- 20090.6×
- 20081.5×
- 20071.4×
- 20061.2×
- 20051.2×
- 20041.3×
- 20031.0×
- 20021.4×
About P/S Ratio at Take-Two Interactive Software (TTWO)
Take-Two Interactive Software (TTWO) P/S ratio is 6.5× as of July 22, 2026. The 5-year average is 5.4×. The sector median currently stands at 5.8×. The current ratio is at the 78th percentile of its own 10-year history.
Take-Two Interactive Software (TTWO) historical P/S ratio has ranged from a low of 0.4× (2009) to a high of 8.6× (2018) in the available daily series.
The price-to-sales (P/S) ratio compares a company's market capitalisation to its trailing twelve-month (TTM) revenue. It is calculated as market cap ÷ TTM revenue (equivalent to share price ÷ TTM revenue per share). Because the denominator (revenue) cannot be negative, P/S is widely used to value unprofitable or pre-profit companies and to make cross-sector comparisons.
Take-Two Interactive Software P/S Ratio by Year
Take-Two Interactive Software P/S Ratio 2026: 5.5×
Take-Two Interactive Software (TTWO) P/S ratio in 2026 was 5.5×, contracted from 6.5× the prior year.
Take-Two Interactive Software P/S Ratio 2025: 6.5×
Take-Two Interactive Software (TTWO) P/S ratio in 2025 was 6.5×, expanded from 4.8× the prior year.
Take-Two Interactive Software P/S Ratio 2024: 4.8×
Take-Two Interactive Software (TTWO) P/S ratio in 2024 was 4.8×, expanded from 3.8× the prior year.
Take-Two Interactive Software P/S Ratio 2023: 3.8×
Take-Two Interactive Software (TTWO) P/S ratio in 2023 was 3.8×, contracted from 5.1× the prior year.
Take-Two Interactive Software P/S Ratio 2022: 5.1×
Take-Two Interactive Software (TTWO) P/S ratio in 2022 was 5.1×.
Sector peers by P/S Ratio — chart
Current ratio vs. sector peers. Highlighted bar is this company.
Sector peers by P/S Ratio — table
Technology peers of Take-Two Interactive Software (TTWO), ranked by P/S ratio.
| 2.2× | |
| 2.1× | |
| 2.1× | |
| 1.9× | |
| 1.8× | |
| 1.7× | |
| 1.6× | |
| 1.6× | |
| 1.5× | |
| 1.4× | |
| 1.4× | |
| 1.3× | |
| 1.2× | |
| 1.2× | |
| 1.1× | |
| 1.0× | |
| 1.0× | |
| 1.0× | |
| 0.9× | |
| 0.8× | |
| 0.7× | |
| 0.6× | |
| 0.4× | |
| 0.3× | |
| 0.0× |
- 2.2×
- 1.9×
- 1.7×
- 1.6×
- 1.5×
- 1.4×
- 1.4×
- 1.1×
- 1.0×
- 0.9×
- 0.8×
- 0.7×
- 0.3×
- 0.0×
Frequently asked questions
Take-Two Interactive Software (TTWO) Key Financials
Charts, filings, and peer comparison for every metric