Electronic Arts (EA) Income Statement Flow — TTM through Q1 2026
Calculated from the four most recent reported quarters, ending (reported ).
Electronic Arts discloses geographic revenue only in annual filings. to view the full breakdown.
Electronic Arts (EA) Revenue by Product Segment — TTM through Q1 2026
Aggregated from the four quarterly disclosures behind this TTM. Minor differences vs the company's annual filing can occur if reported segments changed mid-year.
| Segment | Revenue (USD) | % of total |
|---|---|---|
| Live services and other, net revenue | $5.38B | 71.5% |
| Full game downloads, net revenue | $1.71B | 22.7% |
| Packaged goods, net revenue | $440.00M | 5.8% |
| Total | $7.53B | 100% |
- Live services and other, net revenue$5.38B
- Full game downloads, net revenue$1.71B
- Packaged goods, net revenue$440.00M
- Total$7.53B
Revenue Breakdown — TTM through Q1 2026
In TTM through Q1 2026, Electronic Arts (EA) reports revenue across 3 operating segments; the largest segment was Live services and other, net revenue at 71.5%, followed by Full game downloads, net revenue (22.7%) and Packaged goods, net revenue (5.8%).
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